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Fix various typos
* Add TODO notes for typos that should be fixed for 5.0 Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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@@ -2159,8 +2159,8 @@ void GI::SDFGI::render_region(Ref<RenderSceneBuffersRD> p_render_buffers, int p_
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}
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//clear dispatch indirect data
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uint32_t dispatch_indirct_data[4] = { 0, 0, 0, 0 };
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RD::get_singleton()->buffer_update(cascades[cascade].solid_cell_dispatch_buffer_storage, 0, sizeof(uint32_t) * 4, dispatch_indirct_data);
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uint32_t dispatch_indirect_data[4] = { 0, 0, 0, 0 };
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RD::get_singleton()->buffer_update(cascades[cascade].solid_cell_dispatch_buffer_storage, 0, sizeof(uint32_t) * 4, dispatch_indirect_data);
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RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
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