You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
This commit is contained in:
@@ -59,11 +59,11 @@
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor/editor_file_system.h"
|
||||
#include "editor/docks/inspector_dock.h"
|
||||
#include "editor/docks/node_dock.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/inspector_dock.h"
|
||||
#include "editor/node_dock.h"
|
||||
#include "editor/file_system/editor_file_system.h"
|
||||
#include "editor/settings/editor_settings.h"
|
||||
#endif
|
||||
|
||||
// Types that will be skipped over (in favor of their base types) when setting up instance bindings.
|
||||
|
||||
Reference in New Issue
Block a user