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Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
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@@ -35,7 +35,7 @@
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#include "godot_lsp.h"
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#include "core/variant/variant.h"
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#include "editor/editor_file_system.h"
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#include "editor/file_system/editor_file_system.h"
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class GDScriptWorkspace : public RefCounted {
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GDCLASS(GDScriptWorkspace, RefCounted);
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