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Editor: Restructure editor code

Moving various editor files into sub folders to reduce clutter
This commit is contained in:
A Thousand Ships
2025-06-10 16:47:26 +02:00
parent 3954b2459d
commit f11aff3841
601 changed files with 1195 additions and 1019 deletions

View File

@@ -34,23 +34,23 @@
#include "core/debugger/remote_debugger.h"
#include "core/string/ustring.h"
#include "core/version.h"
#include "editor/debugger/editor_debugger_plugin.h"
#include "editor/debugger/editor_expression_evaluator.h"
#include "editor/debugger/editor_performance_profiler.h"
#include "editor/debugger/editor_profiler.h"
#include "editor/debugger/editor_visual_profiler.h"
#include "editor/editor_file_system.h"
#include "editor/docks/filesystem_dock.h"
#include "editor/docks/inspector_dock.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_property_name_processor.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/filesystem_dock.h"
#include "editor/file_system/editor_file_system.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/gui/editor_toaster.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/inspector/editor_property_name_processor.h"
#include "editor/scene/3d/node_3d_editor_plugin.h"
#include "editor/scene/canvas_item_editor_plugin.h"
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "main/performance.h"
#include "scene/3d/camera_3d.h"