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Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
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@@ -32,9 +32,9 @@
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#include "core/debugger/debugger_marshalls.h"
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#include "core/io/marshalls.h"
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#include "editor/docks/inspector_dock.h"
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#include "editor/editor_node.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/inspector_dock.h"
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#include "scene/debugger/scene_debugger.h"
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bool EditorDebuggerRemoteObjects::_set(const StringName &p_name, const Variant &p_value) {
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