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Haiku: implement get_mouse_pos() and get_mouse_button_state()
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@@ -13,9 +13,10 @@ class HaikuDirectWindow : public BDirectWindow
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{
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private:
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unsigned int event_id;
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Point2i last_mouse_pos;
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Point2i last_mouse_position;
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bool last_mouse_pos_valid;
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uint32 last_buttons_state;
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int last_button_mask;
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InputDefault* input;
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HaikuGLView* view;
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@@ -24,7 +25,7 @@ private:
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void DispatchMouseButton(BMessage* message);
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void DispatchMouseMoved(BMessage* message);
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inline InputModifierState GetKeyModifierState(uint32 p_state);
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inline unsigned int GetMouseButtonState(uint32 p_state);
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inline int GetMouseButtonState(uint32 p_state);
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public:
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HaikuDirectWindow(BRect p_frame);
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@@ -38,6 +39,9 @@ public:
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virtual void DirectConnected(direct_buffer_info* info);
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virtual void MessageReceived(BMessage* message);
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virtual void DispatchMessage(BMessage* message, BHandler* handler);
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inline Point2i GetLastMousePosition() { return last_mouse_position; };
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inline int GetLastButtonMask() { return last_button_mask; };
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};
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#endif
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