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Haiku: implement get_mouse_pos() and get_mouse_button_state()
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@@ -6,6 +6,7 @@ HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
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{
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last_mouse_pos_valid = false;
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last_buttons_state = 0;
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last_button_mask = 0;
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}
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@@ -154,11 +155,11 @@ void HaikuDirectWindow::DispatchMouseMoved(BMessage* message) {
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uint32 buttons = message->FindInt32("buttons");
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if (!last_mouse_pos_valid) {
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last_mouse_pos = pos;
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last_mouse_position = pos;
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last_mouse_pos_valid = true;
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}
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Point2i rel = pos - last_mouse_pos;
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Point2i rel = pos - last_mouse_position;
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InputEvent motion_event;
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motion_event.ID = ++event_id;
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@@ -178,7 +179,7 @@ void HaikuDirectWindow::DispatchMouseMoved(BMessage* message) {
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motion_event.mouse_motion.relative_x = rel.x;
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motion_event.mouse_motion.relative_y = rel.y;
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last_mouse_pos=pos;
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last_mouse_position = pos;
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input->parse_input_event(motion_event);
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}
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@@ -194,8 +195,8 @@ inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state)
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return state;
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}
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inline unsigned int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
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unsigned int state = 0;
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inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
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int state = 0;
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if (p_state & B_PRIMARY_MOUSE_BUTTON) {
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state |= 1 << 0;
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@@ -209,5 +210,7 @@ inline unsigned int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
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state |= 1 << 2;
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}
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last_button_mask = state;
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return state;
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}
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