diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 16b850866a1..1feb363999d 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -422,15 +422,6 @@
Sets the map up direction.
-
-
-
-
- Process the collision avoidance agents.
- The result of this process is needed by the physics server, so this must be called in the main thread.
- [b]Note:[/b] This function is not thread safe.
-
-
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 02460bdb182..fbe97b9acb7 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -115,7 +115,6 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active);
- ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));