diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 16b850866a1..1feb363999d 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -422,15 +422,6 @@ Sets the map up direction. - - - - - Process the collision avoidance agents. - The result of this process is needed by the physics server, so this must be called in the main thread. - [b]Note:[/b] This function is not thread safe. - - diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 02460bdb182..fbe97b9acb7 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -115,7 +115,6 @@ void NavigationServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free); ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active); - ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process); ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));