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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Cleanup header includes for AddMetadataDialog

This commit is contained in:
Haoyu Qiu
2025-05-27 21:18:09 +08:00
parent 6c9765d87e
commit f0fc5ffd3e
13 changed files with 22 additions and 4 deletions

View File

@@ -30,7 +30,10 @@
#include "add_metadata_dialog.h"
#include "editor/gui/editor_validation_panel.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
AddMetadataDialog::AddMetadataDialog() {
VBoxContainer *vbc = memnew(VBoxContainer);

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@@ -30,10 +30,11 @@
#pragma once
#include "editor/gui/editor_validation_panel.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
class EditorValidationPanel;
class LineEdit;
class OptionButton;
class AddMetadataDialog : public ConfirmationDialog {
GDCLASS(AddMetadataDialog, ConfirmationDialog);

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@@ -34,6 +34,7 @@
#include "editor/debugger/script_editor_debugger.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
void EditorExpressionEvaluator::on_start() {
expression_input->set_editable(false);

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@@ -30,11 +30,12 @@
#pragma once
#include "editor/add_metadata_dialog.h"
#include "editor_property_name_processor.h"
#include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/scroll_container.h"
class AddMetadataDialog;
class AcceptDialog;
class Button;
class ConfirmationDialog;

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@@ -35,6 +35,7 @@
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_button.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
static bool _property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {

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@@ -43,6 +43,7 @@
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_button.h"
#include "scene/gui/item_list.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/link_button.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/menu_button.h"

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@@ -36,6 +36,7 @@
#include "editor/editor_inspector.h"
#include "editor/editor_sectioned_inspector.h"
#include "scene/gui/center_container.h"
#include "scene/gui/label.h"
class ImportDefaultsEditorSettings : public Object {
GDCLASS(ImportDefaultsEditorSettings, Object)

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@@ -43,6 +43,7 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/gui/check_box.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/progress_bar.h"

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@@ -38,6 +38,7 @@
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"

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@@ -33,6 +33,7 @@
#include "editor/editor_inspector.h"
#include "editor/plugins/editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/margin_container.h"
class CheckBox;
@@ -42,6 +43,7 @@ class GridContainer;
class Label;
class OptionButton;
class PanelContainer;
class PopupPanel;
class Separator;
class TextureRect;

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@@ -30,6 +30,8 @@
#include "sub_viewport_preview_editor_plugin.h"
#include "scene/main/viewport.h"
bool EditorInspectorPluginSubViewportPreview::can_handle(Object *p_object) {
return Object::cast_to<SubViewport>(p_object) != nullptr;
}

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@@ -34,6 +34,8 @@
#include "editor/editor_inspector.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "servers/rendering/shader_language.h"
static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = {

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@@ -31,6 +31,7 @@
#include "openxr_binding_modifier_editor.h"
#include "editor/editor_string_names.h"
#include "scene/gui/option_button.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
// EditorPropertyActionSet