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Texture region now updates when changing an Atlas
- Removed atlas_changed signal for AtlasTexture - Changes are now handled by _notify_change - Removed unneccesary signal connections - Texture preview now updates in real-time Fixed TextureRegionEditor constantly regenerating
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@@ -99,6 +99,7 @@ void NinePatchRect::set_texture(const Ref<Texture> &p_tex) {
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*/
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minimum_size_changed();
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emit_signal("texture_changed");
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_change_notify("texture");
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}
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Ref<Texture> NinePatchRect::get_texture() const {
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