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Fix visual shader graph not correctly updating when multiple tabs opened
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@@ -209,6 +209,7 @@ public:
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virtual void selected_notify() override;
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ShaderEditor *get_shader_editor(const Ref<Shader> &p_for_shader);
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VisualShaderEditor *get_visual_shader_editor(const Ref<Shader> &p_for_shader);
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virtual void save_external_data() override;
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virtual void apply_changes() override;
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