You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Multiple, simultaneous node editing spuport!!
..but will you be brave enough to try it? :)
This commit is contained in:
@@ -39,6 +39,7 @@
|
||||
#include "editor_settings.h"
|
||||
#include "editor_import_export.h"
|
||||
#include "editor_node.h"
|
||||
#include "multi_node_edit.h"
|
||||
|
||||
void CustomPropertyEditor::_notification(int p_what) {
|
||||
|
||||
@@ -2676,7 +2677,7 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
|
||||
}
|
||||
}
|
||||
|
||||
if (!undo_redo) {
|
||||
if (!undo_redo || obj->cast_to<MultiNodeEdit>()) { //kind of hacky
|
||||
|
||||
obj->set(p_name,p_value);
|
||||
_changed_callbacks(obj,p_name);
|
||||
|
||||
Reference in New Issue
Block a user