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Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059.

This commit is contained in:
Juan Linietsky
2016-06-27 13:17:20 -03:00
parent 88e28af5e3
commit efdcf205d2
9 changed files with 35 additions and 11 deletions

View File

@@ -2804,10 +2804,12 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
//this should probably be done in a thread..
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
if (!E->get()->can_reload_from_file())
if (!E->get()->editor_can_reload_from_file())
continue;
if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
continue;
if (!FileAccess::exists(E->get()->get_path()))
continue;