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Implement support for bicubic lightmap filtering
Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
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@@ -761,6 +761,7 @@ public:
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FUNC1(directional_soft_shadow_filter_set_quality, ShadowQuality);
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FUNC1(decals_set_filter, RS::DecalFilter);
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FUNC1(light_projectors_set_filter, RS::LightProjectorFilter);
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FUNC1(lightmaps_set_bicubic_filter, bool);
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/* CAMERA ATTRIBUTES */
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