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Implement support for bicubic lightmap filtering
Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
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@@ -349,6 +349,7 @@ public:
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virtual void decals_set_filter(RS::DecalFilter p_filter) = 0;
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virtual void light_projectors_set_filter(RS::LightProjectorFilter p_filter) = 0;
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virtual void lightmaps_set_bicubic_filter(bool p_enable) = 0;
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virtual bool free(RID p_rid) = 0;
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