1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Implement support for bicubic lightmap filtering

Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
This commit is contained in:
BlueCube3310
2024-03-25 17:48:03 +01:00
parent a7598679cf
commit ef9bb1a207
30 changed files with 354 additions and 15 deletions

View File

@@ -349,6 +349,7 @@ public:
virtual void decals_set_filter(RS::DecalFilter p_filter) = 0;
virtual void light_projectors_set_filter(RS::LightProjectorFilter p_filter) = 0;
virtual void lightmaps_set_bicubic_filter(bool p_enable) = 0;
virtual bool free(RID p_rid) = 0;