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Separate Node editor dock
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@@ -45,7 +45,7 @@
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#include "editor/doc/editor_help_search.h"
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#include "editor/docks/filesystem_dock.h"
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#include "editor/docks/inspector_dock.h"
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#include "editor/docks/node_dock.h"
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#include "editor/docks/signals_dock.h"
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#include "editor/editor_interface.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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@@ -3022,7 +3022,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const
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break;
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}
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// Move back to the previously edited node to reselect it in the Inspector and the NodeDock.
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// Move back to the previously edited node to reselect it in the Inspector and the SignalsDock.
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// We assume that the previous item is the node on which the callbacks were added.
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EditorNode::get_singleton()->edit_previous_item();
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}
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@@ -4009,7 +4009,7 @@ void ScriptEditor::register_create_script_editor_function(CreateScriptEditorFunc
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}
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void ScriptEditor::_script_changed() {
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NodeDock::get_singleton()->update_lists();
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SignalsDock::get_singleton()->update_lists();
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}
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void ScriptEditor::_on_replace_in_files_requested(const String &text) {
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