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Renamed emit_particle to emit_subparticle shader function
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@@ -8780,7 +8780,7 @@ RendererStorageRD::RendererStorageRD() {
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actions.renames["RESTART_VELOCITY"] = "restart_velocity";
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actions.renames["RESTART_COLOR"] = "restart_color";
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actions.renames["RESTART_CUSTOM"] = "restart_custom";
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actions.renames["emit_particle"] = "emit_particle";
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actions.renames["emit_subparticle"] = "emit_subparticle";
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actions.renames["COLLIDED"] = "collided";
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actions.renames["COLLISION_NORMAL"] = "collision_normal";
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actions.renames["COLLISION_DEPTH"] = "collision_depth";
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