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Fix editor needs restart after adding GDExtensions

This commit is contained in:
Hilderin
2024-07-05 10:16:36 -04:00
parent fd7239cfab
commit ef6f873938
10 changed files with 196 additions and 65 deletions

View File

@@ -417,6 +417,7 @@ class GDScriptLanguage : public ScriptLanguage {
Vector<Variant> global_array;
HashMap<StringName, int> globals;
HashMap<StringName, Variant> named_globals;
Vector<int> global_array_empty_indexes;
struct CallLevel {
Variant *stack = nullptr;
@@ -448,6 +449,7 @@ class GDScriptLanguage : public ScriptLanguage {
int _debug_max_call_stack = 0;
void _add_global(const StringName &p_name, const Variant &p_value);
void _remove_global(const StringName &p_name);
friend class GDScriptInstance;
@@ -467,6 +469,11 @@ class GDScriptLanguage : public ScriptLanguage {
HashMap<String, ObjectID> orphan_subclasses;
#ifdef TOOLS_ENABLED
void _extension_loaded(const Ref<GDExtension> &p_extension);
void _extension_unloading(const Ref<GDExtension> &p_extension);
#endif
public:
int calls;