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Let VS solution name be overridden

This commit is contained in:
Pedro J. Estébanez
2023-02-16 20:07:52 +01:00
parent d02a7bc00d
commit ef6e21bf76
2 changed files with 4 additions and 3 deletions

View File

@@ -732,7 +732,7 @@ def add_to_vs_project(env, sources):
env.vs_srcs += [basename + ".cpp"]
def generate_vs_project(env, num_jobs):
def generate_vs_project(env, num_jobs, project_name="godot"):
batch_file = find_visual_c_batch_file(env)
if batch_file:
@@ -873,7 +873,7 @@ def generate_vs_project(env, num_jobs):
env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
env.MSVSProject(
target=["#godot" + env["MSVSPROJECTSUFFIX"]],
target=["#" + project_name + env["MSVSPROJECTSUFFIX"]],
incs=env.vs_incs,
srcs=env.vs_srcs,
auto_build_solution=1,