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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Rename hint_tooltip to tooltip_text & setget

`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
This commit is contained in:
Micky
2022-08-25 12:42:17 +02:00
parent 4808d01b2b
commit ef5b9a06a9
85 changed files with 468 additions and 463 deletions

View File

@@ -463,9 +463,9 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
to = String(transition_lines[closest].multi_transitions[i].to_node);
tooltip += "\n" + from + " -> " + to;
}
state_machine_draw->set_tooltip(tooltip);
state_machine_draw->set_tooltip_text(tooltip);
} else {
state_machine_draw->set_tooltip("");
state_machine_draw->set_tooltip_text("");
}
}
}
@@ -1900,7 +1900,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
tool_select->set_pressed(true);
tool_select->set_tooltip(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes."));
tool_select->set_tooltip_text(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
tool_create = memnew(Button);
@@ -1908,7 +1908,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
tool_create->set_tooltip(TTR("Create new nodes."));
tool_create->set_tooltip_text(TTR("Create new nodes."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
tool_connect = memnew(Button);
@@ -1916,7 +1916,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
tool_connect->set_tooltip(TTR("Connect nodes."));
tool_connect->set_tooltip_text(TTR("Connect nodes."));
tool_connect->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
tool_erase_hb = memnew(HBoxContainer);
@@ -1925,21 +1925,21 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_group = memnew(Button);
tool_group->set_flat(true);
tool_group->set_tooltip(TTR("Group Selected Node(s)") + " (Ctrl+G)");
tool_group->set_tooltip_text(TTR("Group Selected Node(s)") + " (Ctrl+G)");
tool_group->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_group_selected_nodes));
tool_group->set_disabled(true);
tool_erase_hb->add_child(tool_group);
tool_ungroup = memnew(Button);
tool_ungroup->set_flat(true);
tool_ungroup->set_tooltip(TTR("Ungroup Selected Node") + " (Ctrl+Shift+G)");
tool_ungroup->set_tooltip_text(TTR("Ungroup Selected Node") + " (Ctrl+Shift+G)");
tool_ungroup->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_ungroup_selected_nodes));
tool_ungroup->set_visible(false);
tool_erase_hb->add_child(tool_ungroup);
tool_erase = memnew(Button);
tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
tool_erase->set_tooltip_text(TTR("Remove selected node or transition."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false));
tool_erase->set_disabled(true);
tool_erase_hb->add_child(tool_erase);