1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-19 14:31:59 +00:00

-Deprecate ImageTexture::load

-Add warning to Image::load when loading resources
-Add script binding for get_configuration_warning
This commit is contained in:
Juan Linietsky
2018-08-14 16:52:40 -03:00
parent b4f579b5ba
commit ef5095720b
4 changed files with 17 additions and 4 deletions

View File

@@ -2555,6 +2555,9 @@ void Node::clear_internal_tree_resource_paths() {
String Node::get_configuration_warning() const {
if (get_script_instance()) {
return get_script_instance()->call("_get_configuration_warning");
}
return String();
}
@@ -2763,6 +2766,7 @@ void Node::_bind_methods() {
BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning"));
//ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index")));
//ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path")));