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Move screen space effects into a separate class
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@@ -755,7 +755,7 @@ public:
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SHADER_SPECIALIZATION_HALF_RES = 1 << 0,
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SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX = 1 << 1,
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SHADER_SPECIALIZATION_USE_VRS = 1 << 2,
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SHADER_SPECIALIZATION_VARIATIONS = 0x07,
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SHADER_SPECIALIZATION_VARIATIONS = 8,
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};
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RID default_voxel_gi_buffer;
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