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Changes to how node paths are selected from property, allowing setting a hint.

This commit is contained in:
Juan Linietsky
2018-06-27 20:50:25 -03:00
parent 9bab5134cf
commit eeab3502d5
25 changed files with 187 additions and 42 deletions

View File

@@ -1814,7 +1814,7 @@ void AnimationTreePlayer::_bind_methods() {
ADD_GROUP("Playback", "playback_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_animation_process_mode", "get_animation_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "master_player"), "set_master_player", "get_master_player");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "master_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_master_player", "get_master_player");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "base_path"), "set_base_path", "get_base_path");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");