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Fix bindings of PhysicsServer3DRenderingServerHandler

This commit is contained in:
Mikael Hermansson
2023-09-19 22:20:39 +02:00
parent 571cd0eb79
commit ee9f41a12d
7 changed files with 60 additions and 23 deletions

View File

@@ -34,20 +34,24 @@
#include "core/string/print_string.h"
#include "core/variant/typed_array.h"
void PhysicsServer3DRenderingServerHandler::set_vertex(int p_vertex_id, const void *p_vector3) {
GDVIRTUAL_REQUIRED_CALL(_set_vertex, p_vertex_id, p_vector3);
void PhysicsServer3DRenderingServerHandler::set_vertex(int p_vertex_id, const Vector3 &p_vertex) {
GDVIRTUAL_REQUIRED_CALL(_set_vertex, p_vertex_id, p_vertex);
}
void PhysicsServer3DRenderingServerHandler::set_normal(int p_vertex_id, const void *p_vector3) {
GDVIRTUAL_REQUIRED_CALL(_set_normal, p_vertex_id, p_vector3);
void PhysicsServer3DRenderingServerHandler::set_normal(int p_vertex_id, const Vector3 &p_normal) {
GDVIRTUAL_REQUIRED_CALL(_set_normal, p_vertex_id, p_normal);
}
void PhysicsServer3DRenderingServerHandler::set_aabb(const AABB &p_aabb) {
GDVIRTUAL_REQUIRED_CALL(_set_aabb, p_aabb);
}
void PhysicsServer3DRenderingServerHandler::_bind_methods() {
GDVIRTUAL_BIND(_set_vertex, "vertex_id", "vertices");
GDVIRTUAL_BIND(_set_normal, "vertex_id", "normals");
GDVIRTUAL_BIND(_set_vertex, "vertex_id", "vertex");
GDVIRTUAL_BIND(_set_normal, "vertex_id", "normal");
GDVIRTUAL_BIND(_set_aabb, "aabb");
ClassDB::bind_method(D_METHOD("set_vertex", "vertex_id", "vertex"), &PhysicsServer3DRenderingServerHandler::set_vertex);
ClassDB::bind_method(D_METHOD("set_normal", "vertex_id", "normal"), &PhysicsServer3DRenderingServerHandler::set_normal);
ClassDB::bind_method(D_METHOD("set_aabb", "aabb"), &PhysicsServer3DRenderingServerHandler::set_aabb);
}
PhysicsServer3D *PhysicsServer3D::singleton = nullptr;