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[Scene] Add SceneStringNames::pressed
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@@ -243,7 +243,7 @@ ThemeEditorPreview::ThemeEditorPreview() {
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picker_button->set_theme_type_variation("FlatButton");
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picker_button->set_toggle_mode(true);
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picker_button->set_tooltip_text(TTR("Toggle the control picker, allowing to visually select control types for edit."));
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picker_button->connect("pressed", callable_mp(this, &ThemeEditorPreview::_picker_button_cbk));
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picker_button->connect(SceneStringName(pressed), callable_mp(this, &ThemeEditorPreview::_picker_button_cbk));
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MarginContainer *preview_body = memnew(MarginContainer);
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preview_body->set_custom_minimum_size(Size2(480, 0) * EDSCALE);
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@@ -531,5 +531,5 @@ SceneThemeEditorPreview::SceneThemeEditorPreview() {
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reload_scene_button->set_flat(true);
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reload_scene_button->set_tooltip_text(TTR("Reload the scene to reflect its most actual state."));
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preview_toolbar->add_child(reload_scene_button);
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reload_scene_button->connect("pressed", callable_mp(this, &SceneThemeEditorPreview::_reload_scene));
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reload_scene_button->connect(SceneStringName(pressed), callable_mp(this, &SceneThemeEditorPreview::_reload_scene));
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}
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