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[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@@ -1782,13 +1782,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
add_anim = memnew(Button);
add_anim->set_theme_type_variation("FlatButton");
hbc_animlist->add_child(add_anim);
add_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
add_anim->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_add));
delete_anim = memnew(Button);
delete_anim->set_theme_type_variation("FlatButton");
hbc_animlist->add_child(delete_anim);
delete_anim->set_disabled(true);
delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
delete_anim->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_remove));
autoplay_container = memnew(HBoxContainer);
hbc_animlist->add_child(autoplay_container);
@@ -1806,7 +1806,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
anim_loop->set_toggle_mode(true);
anim_loop->set_theme_type_variation("FlatButton");
anim_loop->set_tooltip_text(TTR("Animation Looping"));
anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
anim_loop->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
hbc_animlist->add_child(anim_loop);
anim_speed = memnew(SpinBox);
@@ -1890,13 +1890,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
playback_container->add_child(memnew(VSeparator));
autoplay->connect("pressed", callable_mp(this, &SpriteFramesEditor::_autoplay_pressed));
autoplay->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_autoplay_pressed));
autoplay->set_toggle_mode(true);
play->connect("pressed", callable_mp(this, &SpriteFramesEditor::_play_pressed));
play_from->connect("pressed", callable_mp(this, &SpriteFramesEditor::_play_from_pressed));
play_bw->connect("pressed", callable_mp(this, &SpriteFramesEditor::_play_bw_pressed));
play_bw_from->connect("pressed", callable_mp(this, &SpriteFramesEditor::_play_bw_from_pressed));
stop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_stop_pressed));
play->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_play_pressed));
play_from->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_play_from_pressed));
play_bw->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_play_bw_pressed));
play_bw_from->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_play_bw_from_pressed));
stop->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_stop_pressed));
HBoxContainer *hbc_actions = memnew(HBoxContainer);
hfc->add_child(hbc_actions);
@@ -1973,19 +1973,19 @@ SpriteFramesEditor::SpriteFramesEditor() {
hfc->add_child(hbc_zoom);
zoom_out = memnew(Button);
zoom_out->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_out));
zoom_out->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_zoom_out));
zoom_out->set_flat(true);
zoom_out->set_tooltip_text(TTR("Zoom Out"));
hbc_zoom->add_child(zoom_out);
zoom_reset = memnew(Button);
zoom_reset->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_reset));
zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_zoom_reset));
zoom_reset->set_flat(true);
zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
hbc_zoom->add_child(zoom_reset);
zoom_in = memnew(Button);
zoom_in->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_in));
zoom_in->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_zoom_in));
zoom_in->set_flat(true);
zoom_in->set_tooltip_text(TTR("Zoom In"));
hbc_zoom->add_child(zoom_in);
@@ -2014,15 +2014,15 @@ SpriteFramesEditor::SpriteFramesEditor() {
dialog = memnew(AcceptDialog);
add_child(dialog);
load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed));
load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet));
delete_frame->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed));
copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed));
paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed));
empty_before->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed));
empty_after->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed));
move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed));
load->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_load_pressed));
load_sheet->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet));
delete_frame->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_delete_pressed));
copy->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_copy_pressed));
paste->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_paste_pressed));
empty_before->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_empty_pressed));
empty_after->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
move_up->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_up_pressed));
move_down->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_down_pressed));
load->set_shortcut_context(frame_list);
load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTR("Add frame from file"), KeyModifierMask::CMD_OR_CTRL | Key::O));
@@ -2096,12 +2096,12 @@ SpriteFramesEditor::SpriteFramesEditor() {
Button *select_all = memnew(Button);
select_all->set_text(TTR("Select All"));
select_all->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_select_all_frames));
select_all->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_select_all_frames));
split_sheet_menu_hb->add_child(select_all);
Button *clear_all = memnew(Button);
clear_all->set_text(TTR("Select None"));
clear_all->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_clear_all_frames));
clear_all->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_clear_all_frames));
split_sheet_menu_hb->add_child(clear_all);
split_sheet_menu_hb->add_spacer();
@@ -2109,7 +2109,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
toggle_settings_button = memnew(Button);
toggle_settings_button->set_h_size_flags(SIZE_SHRINK_END);
toggle_settings_button->set_theme_type_variation("FlatButton");
toggle_settings_button->connect("pressed", callable_mp(this, &SpriteFramesEditor::_toggle_show_settings));
toggle_settings_button->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_toggle_show_settings));
toggle_settings_button->set_tooltip_text(TTR("Toggle Settings Panel"));
split_sheet_menu_hb->add_child(toggle_settings_button);
@@ -2149,21 +2149,21 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_zoom_out->set_theme_type_variation("FlatButton");
split_sheet_zoom_out->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_out->set_tooltip_text(TTR("Zoom Out"));
split_sheet_zoom_out->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_out));
split_sheet_zoom_out->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_out));
split_sheet_zoom_hb->add_child(split_sheet_zoom_out);
split_sheet_zoom_reset = memnew(Button);
split_sheet_zoom_reset->set_theme_type_variation("FlatButton");
split_sheet_zoom_reset->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
split_sheet_zoom_reset->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_reset));
split_sheet_zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_reset));
split_sheet_zoom_hb->add_child(split_sheet_zoom_reset);
split_sheet_zoom_in = memnew(Button);
split_sheet_zoom_in->set_theme_type_variation("FlatButton");
split_sheet_zoom_in->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_in->set_tooltip_text(TTR("Zoom In"));
split_sheet_zoom_in->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_in));
split_sheet_zoom_in->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_in));
split_sheet_zoom_hb->add_child(split_sheet_zoom_in);
split_sheet_settings_vb = memnew(VBoxContainer);