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[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@@ -538,13 +538,13 @@ Polygon3DEditor::Polygon3DEditor() {
button_create = memnew(Button);
button_create->set_theme_type_variation("FlatButton");
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_CREATE));
button_create->connect(SceneStringName(pressed), callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_CREATE));
button_create->set_toggle_mode(true);
button_edit = memnew(Button);
button_edit->set_theme_type_variation("FlatButton");
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_EDIT));
button_edit->connect(SceneStringName(pressed), callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_EDIT));
button_edit->set_toggle_mode(true);
mode = MODE_EDIT;