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[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@@ -88,7 +88,7 @@ InputEventConfigContainer::InputEventConfigContainer() {
add_child(input_event_text);
open_config_button = EditorInspector::create_inspector_action_button(TTR("Configure"));
open_config_button->connect("pressed", callable_mp(this, &InputEventConfigContainer::_configure_pressed));
open_config_button->connect(SceneStringName(pressed), callable_mp(this, &InputEventConfigContainer::_configure_pressed));
add_child(open_config_button);
add_child(memnew(Control));