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[Scene] Add SceneStringNames::pressed
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@@ -644,7 +644,7 @@ GradientEditor::GradientEditor() {
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gradient_editor_rect = memnew(GradientEdit);
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add_child(gradient_editor_rect);
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reverse_button->connect("pressed", callable_mp(gradient_editor_rect, &GradientEdit::reverse_gradient));
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reverse_button->connect(SceneStringName(pressed), callable_mp(gradient_editor_rect, &GradientEdit::reverse_gradient));
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set_mouse_filter(MOUSE_FILTER_STOP);
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_set_snap_enabled(snap_button->is_pressed());
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