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[Scene] Add SceneStringNames::pressed
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@@ -177,7 +177,7 @@ void AnimationNodeBlendTreeEditor::update_graph() {
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delete_button->set_flat(true);
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delete_button->set_focus_mode(FOCUS_NONE);
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delete_button->set_icon(get_editor_theme_icon(SNAME("Close")));
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delete_button->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_node_request).bind(E), CONNECT_DEFERRED);
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delete_button->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_node_request).bind(E), CONNECT_DEFERRED);
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node->get_titlebar_hbox()->add_child(delete_button);
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}
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}
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@@ -216,7 +216,7 @@ void AnimationNodeBlendTreeEditor::update_graph() {
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open_in_editor->set_text(TTR("Open Editor"));
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open_in_editor->set_icon(get_editor_theme_icon(SNAME("Edit")));
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node->add_child(open_in_editor);
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open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor).bind(E), CONNECT_DEFERRED);
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open_in_editor->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor).bind(E), CONNECT_DEFERRED);
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open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER);
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}
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@@ -230,7 +230,7 @@ void AnimationNodeBlendTreeEditor::update_graph() {
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}
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inspect_filters->set_icon(get_editor_theme_icon(SNAME("AnimationFilter")));
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node->add_child(inspect_filters);
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inspect_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_inspect_filters).bind(E), CONNECT_DEFERRED);
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inspect_filters->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_inspect_filters).bind(E), CONNECT_DEFERRED);
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inspect_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
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}
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@@ -1232,22 +1232,22 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
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filter_enabled = memnew(CheckBox);
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filter_enabled->set_text(TTR("Enable Filtering"));
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filter_enabled->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_toggled));
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filter_enabled->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_toggled));
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filter_hbox->add_child(filter_enabled);
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filter_fill_selection = memnew(Button);
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filter_fill_selection->set_text(TTR("Fill Selected Children"));
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filter_fill_selection->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_fill_selection));
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filter_fill_selection->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_fill_selection));
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filter_hbox->add_child(filter_fill_selection);
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filter_invert_selection = memnew(Button);
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filter_invert_selection->set_text(TTR("Invert"));
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filter_invert_selection->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_invert_selection));
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filter_invert_selection->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_invert_selection));
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filter_hbox->add_child(filter_invert_selection);
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filter_clear_selection = memnew(Button);
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filter_clear_selection->set_text(TTR("Clear"));
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filter_clear_selection->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_clear_selection));
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filter_clear_selection->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_clear_selection));
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filter_hbox->add_child(filter_clear_selection);
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filters = memnew(Tree);
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