1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@@ -213,7 +213,7 @@ EditorDirDialog::EditorDirDialog() {
makedir = memnew(Button(TTR("Create Folder")));
hb->add_child(makedir);
makedir->connect("pressed", callable_mp(this, &EditorDirDialog::_make_dir));
makedir->connect(SceneStringName(pressed), callable_mp(this, &EditorDirDialog::_make_dir));
tree = memnew(Tree);
vb->add_child(tree);
@@ -224,7 +224,7 @@ EditorDirDialog::EditorDirDialog() {
set_ok_button_text(TTR("Move"));
copy = add_button(TTR("Copy"), !DisplayServer::get_singleton()->get_swap_cancel_ok());
copy->connect("pressed", callable_mp(this, &EditorDirDialog::_copy_pressed));
copy->connect(SceneStringName(pressed), callable_mp(this, &EditorDirDialog::_copy_pressed));
makedialog = memnew(DirectoryCreateDialog);
add_child(makedialog);