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[Scene] Add SceneStringNames::pressed
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@@ -91,7 +91,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
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remote_scene_tree_timeout = EDITOR_GET("debugger/remote_scene_tree_refresh_interval");
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inspect_edited_object_timeout = EDITOR_GET("debugger/remote_inspect_refresh_interval");
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EditorRunBar::get_singleton()->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
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EditorRunBar::get_singleton()->get_pause_button()->connect(SceneStringName(pressed), callable_mp(this, &EditorDebuggerNode::_paused));
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}
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ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
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