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GDScript: Add support for variadic functions
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@@ -0,0 +1,38 @@
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class A:
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func f(x: int) -> void:
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print(x)
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class B extends A:
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func f(x: int, ...args: Array) -> void:
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prints(x, args)
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class C extends B:
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func f(x: int, y: int = 0, ...args: Array) -> void:
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prints(x, y, args)
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class D extends C:
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func f(...args: Array) -> void:
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print(args)
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func test_func(x: int, y: int = 0, ...args: Array) -> void:
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prints(x, y, args)
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var test_lambda := func (x: int, y: int = 0, ...args: Array) -> void:
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prints(x, y, args)
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func test():
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for method in get_method_list():
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if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method))
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test_func(1)
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test_func(1, 2)
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test_func(1, 2, 3)
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test_func(1, 2, 3, 4)
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test_func(1, 2, 3, 4, 5)
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test_lambda.call(1)
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test_lambda.call(1, 2)
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test_lambda.call(1, 2, 3)
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test_lambda.call(1, 2, 3, 4)
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test_lambda.call(1, 2, 3, 4, 5)
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