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Use 'release_debug' for mono export templates

This fixes the previously wrong PR

Because we don't actually ship 'debug' templates to users make sure
the mono exporter picks the correct 'data' directory for export
templates.

This fixes #24752
This commit is contained in:
Hein-Pieter van Braam
2019-01-08 01:44:54 +01:00
parent f8eaa2fc59
commit ee0c4a97b3
2 changed files with 2 additions and 2 deletions

View File

@@ -30,7 +30,7 @@ namespace GodotSharpTools.Editor
throw new NotSupportedException("Target platform not supported");
}
templateDirName += debug ? ".debug" : ".release";
templateDirName += debug ? ".release_debug" : ".release";
string templateDirPath = Path.Combine(GetTemplatesDir(), templateDirName);