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Delay initialization of the visual shader editor UI

This makes sure that the theme is ready to be used before the
methods is called.
Also add missing icons (and update some existing).

Co-authored-by: Samuel Wilson <yokomeshi@gmail.com>
This commit is contained in:
Yuri Sizov
2023-05-23 14:40:13 +02:00
parent d5c1b9f883
commit edf47f1ee4
8 changed files with 36 additions and 29 deletions

View File

@@ -136,22 +136,25 @@ void EditorColorMap::create() {
// Variant types
add_conversion_color_pair("#41ecad", "#25e3a0"); // Variant
add_conversion_color_pair("#6f91f0", "#6d8eeb"); // bool
add_conversion_color_pair("#5abbef", "#4fb2e9"); // int
add_conversion_color_pair("#5abbef", "#4fb2e9"); // int/uint
add_conversion_color_pair("#35d4f4", "#27ccf0"); // float
add_conversion_color_pair("#4593ec", "#4690e7"); // String
add_conversion_color_pair("#ac73f1", "#ad76ee"); // Vector2
add_conversion_color_pair("#f1738f", "#ee758e"); // Rect2
add_conversion_color_pair("#de66f0", "#dc6aed"); // Vector3
add_conversion_color_pair("#b9ec41", "#96ce1a"); // Transform2D
add_conversion_color_pair("#f74949", "#f77070"); // Plane
add_conversion_color_pair("#ec418e", "#ec69a3"); // Quaternion
add_conversion_color_pair("#ee5677", "#ee7991"); // AABB
add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Array
add_conversion_color_pair("#e1ec41", "#b2bb19"); // Basis
add_conversion_color_pair("#f68f45", "#f49047"); // Transform3D
add_conversion_color_pair("#417aec", "#6993ec"); // NodePath
add_conversion_color_pair("#41ec80", "#2ce573"); // RID
add_conversion_color_pair("#55f3e3", "#12d5c3"); // Object
add_conversion_color_pair("#54ed9e", "#57e99f"); // Dictionary
add_conversion_color_pair("#417aec", "#6993ec"); // NodePath
add_conversion_color_pair("#55f3e3", "#12d5c3"); // Object
add_conversion_color_pair("#f74949", "#f77070"); // Plane
add_conversion_color_pair("#44bd44", "#46b946"); // Projection
add_conversion_color_pair("#ec418e", "#ec69a3"); // Quaternion
add_conversion_color_pair("#f1738f", "#ee758e"); // Rect2
add_conversion_color_pair("#41ec80", "#2ce573"); // RID
add_conversion_color_pair("#b9ec41", "#96ce1a"); // Transform2D
add_conversion_color_pair("#f68f45", "#f49047"); // Transform3D
add_conversion_color_pair("#ac73f1", "#ad76ee"); // Vector2
add_conversion_color_pair("#de66f0", "#dc6aed"); // Vector3
add_conversion_color_pair("#f066bd", "#ed6abd"); // Vector4
// Visual shaders
add_conversion_color_pair("#77ce57", "#67c046"); // Vector funcs