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Merge pull request #98701 from DarioSamo/rd-graph-improvements

Add dependency detection improvements to the render graph.
This commit is contained in:
Thaddeus Crews
2024-11-04 21:51:58 -06:00
10 changed files with 79 additions and 35 deletions

View File

@@ -8,7 +8,6 @@ layout(push_constant, std430) uniform Params {
float z_far;
float z_near;
vec2 texel_size;
vec4 screen_rect;
}
params;
@@ -17,8 +16,7 @@ layout(location = 0) out vec2 uv_interp;
void main() {
vec2 base_arr[4] = vec2[](vec2(0.0, 0.0), vec2(0.0, 1.0), vec2(1.0, 1.0), vec2(1.0, 0.0));
uv_interp = base_arr[gl_VertexIndex];
vec2 screen_pos = uv_interp * params.screen_rect.zw + params.screen_rect.xy;
gl_Position = vec4(screen_pos * 2.0 - 1.0, 0.0, 1.0);
gl_Position = vec4(uv_interp * 2.0 - 1.0, 0.0, 1.0);
}
#[fragment]
@@ -35,7 +33,6 @@ layout(push_constant, std430) uniform Params {
float z_far;
float z_near;
vec2 texel_size;
vec4 screen_rect;
}
params;