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Fix GPUParticle3D emission point generation

`emission_point_texture` is now correctly created from an image containing the emission points.
This commit is contained in:
John Wigg
2021-09-24 23:11:10 +02:00
committed by GitHub
parent 46cc0af5c5
commit ed5f6cc351

View File

@@ -362,6 +362,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<ImageTexture> tex;
tex.instantiate();
tex->create_from_image(image);
Ref<ParticlesMaterial> material = node->get_process_material();
ERR_FAIL_COND(material.is_null());
@@ -390,6 +391,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<ImageTexture> tex2;
tex2.instantiate();
tex2->create_from_image(image2);
material->set_emission_normal_texture(tex2);
} else {