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Add antialias support for CanvasItem draw primitives

including
- rect, circle; both filled and unfilled.
- polyline, multiline
This commit is contained in:
Yaohua Xiong
2024-05-09 19:36:30 +08:00
parent c6f1f614bb
commit ed3d311687
12 changed files with 353 additions and 76 deletions

View File

@@ -3229,9 +3229,9 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_line", "item", "from", "to", "color", "width", "antialiased"), &RenderingServer::canvas_item_add_line, DEFVAL(-1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_polyline", "item", "points", "colors", "width", "antialiased"), &RenderingServer::canvas_item_add_polyline, DEFVAL(-1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_multiline", "item", "points", "colors", "width"), &RenderingServer::canvas_item_add_multiline, DEFVAL(-1.0));
ClassDB::bind_method(D_METHOD("canvas_item_add_rect", "item", "rect", "color"), &RenderingServer::canvas_item_add_rect);
ClassDB::bind_method(D_METHOD("canvas_item_add_circle", "item", "pos", "radius", "color"), &RenderingServer::canvas_item_add_circle);
ClassDB::bind_method(D_METHOD("canvas_item_add_multiline", "item", "points", "colors", "width", "antialiased"), &RenderingServer::canvas_item_add_multiline, DEFVAL(-1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_rect", "item", "rect", "color", "antialiased"), &RenderingServer::canvas_item_add_rect, DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_circle", "item", "pos", "radius", "color", "antialiased"), &RenderingServer::canvas_item_add_circle, DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect", "item", "rect", "texture", "tile", "modulate", "transpose"), &RenderingServer::canvas_item_add_texture_rect, DEFVAL(false), DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_msdf_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate", "outline_size", "px_range", "scale"), &RenderingServer::canvas_item_add_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(1.0), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("canvas_item_add_lcd_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate"), &RenderingServer::canvas_item_add_lcd_texture_rect_region);