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Merge pull request #43895 from vnen/gdscript-operators-fix
GDScript: Improve handling of operators
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@@ -102,6 +102,7 @@ class GDScriptAnalyzer {
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bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
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bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
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GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
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GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source);
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bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
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void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
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void mark_node_unsafe(const GDScriptParser::Node *p_node);
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