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Improve LSP completion using scene owner
Fixes: #36473
(cherry picked from commit 06bce137e3)
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committed by
Rémi Verschelde
parent
41500249e3
commit
ecfe9c24a2
@@ -33,12 +33,17 @@
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#include "../gdscript_parser.h"
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#include "core/variant.h"
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#include "editor/editor_file_system.h"
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#include "gdscript_extend_parser.h"
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#include "lsp.hpp"
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class GDScriptWorkspace : public Reference {
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GDCLASS(GDScriptWorkspace, Reference);
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private:
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void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
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Node *_get_owner_node(String p_path);
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protected:
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static void _bind_methods();
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void remove_cache_parser(const String &p_path);
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