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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Split dependency logic

Split FOG
Split visibility notifier
Final cleanup of storage classes
This commit is contained in:
Bastiaan Olij
2022-06-21 10:08:33 +10:00
parent 6a7471b204
commit ecfcfd97fa
86 changed files with 2275 additions and 1956 deletions

View File

@@ -31,6 +31,7 @@
#ifndef RENDERING_SERVER_GLOBALS_H
#define RENDERING_SERVER_GLOBALS_H
#include "servers/rendering/environment/renderer_fog.h"
#include "servers/rendering/environment/renderer_gi.h"
#include "servers/rendering/renderer_canvas_cull.h"
#include "servers/rendering/renderer_canvas_render.h"
@@ -40,6 +41,7 @@
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/particles_storage.h"
#include "servers/rendering/storage/texture_storage.h"
#include "servers/rendering/storage/utilities.h"
class RendererCanvasCull;
class RendererViewport;
@@ -49,13 +51,14 @@ class RenderingServerGlobals {
public:
static bool threaded;
static RendererUtilities *utilities;
static RendererLightStorage *light_storage;
static RendererMaterialStorage *material_storage;
static RendererMeshStorage *mesh_storage;
static RendererParticlesStorage *particles_storage;
static RendererTextureStorage *texture_storage;
static RendererGI *gi;
static RendererStorage *storage;
static RendererFog *fog;
static RendererCanvasRender *canvas_render;
static RendererCompositor *rasterizer;