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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Split dependency logic

Split FOG
Split visibility notifier
Final cleanup of storage classes
This commit is contained in:
Bastiaan Olij
2022-06-21 10:08:33 +10:00
parent 6a7471b204
commit ecfcfd97fa
86 changed files with 2275 additions and 1956 deletions

View File

@@ -31,10 +31,10 @@
#ifndef CLUSTER_BUILDER_RD_H
#define CLUSTER_BUILDER_RD_H
#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/cluster_debug.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/cluster_render.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/cluster_store.glsl.gen.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
class ClusterBuilderSharedDataRD {
friend class ClusterBuilderRD;
@@ -261,7 +261,7 @@ public:
e.type = ELEMENT_TYPE_OMNI_LIGHT;
e.original_index = cluster_count_by_type[ELEMENT_TYPE_OMNI_LIGHT];
RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[ELEMENT_TYPE_OMNI_LIGHT]++;
@@ -309,7 +309,7 @@ public:
e.type = ELEMENT_TYPE_SPOT_LIGHT;
e.original_index = cluster_count_by_type[ELEMENT_TYPE_SPOT_LIGHT]; //use omni since they share index
RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[ELEMENT_TYPE_SPOT_LIGHT]++;
}
@@ -356,7 +356,7 @@ public:
e.type = (p_box_type == BOX_TYPE_DECAL) ? ELEMENT_TYPE_DECAL : ELEMENT_TYPE_REFLECTION_PROBE;
e.original_index = cluster_count_by_type[e.type];
RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[e.type]++;
render_element_count++;