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Fix issues with CPUParticles and related conversion from Particles. Closes #20126
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@@ -104,10 +104,12 @@ public:
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VS::ShadowCastingSetting cast_shadows;
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//fit in 32 bits
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bool mirror : 8;
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bool receive_shadows : 8;
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bool visible : 8;
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bool baked_light : 8; //this flag is only to know if it actually did use baked light
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bool baked_light : 4; //this flag is only to know if it actually did use baked light
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bool redraw_if_visible : 4;
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float depth; //used for sorting
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@@ -131,6 +133,7 @@ public:
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depth_layer = 0;
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layer_mask = 1;
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baked_light = false;
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redraw_if_visible = false;
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lightmap_capture = NULL;
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}
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};
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