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Fix different separations across different code editors
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@@ -51,7 +51,6 @@
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#include "scene/gui/grid_container.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/slider.h"
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#include "scene/gui/split_container.h"
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void ConnectionInfoDialog::ok_pressed() {
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@@ -3010,7 +3009,6 @@ void ScriptTextEditor::_enable_code_editor() {
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ScriptTextEditor::ScriptTextEditor() {
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code_editor = memnew(CodeTextEditor);
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code_editor->set_toggle_list_control(ScriptEditor::get_singleton()->get_left_list_split());
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code_editor->add_theme_constant_override("separation", 2);
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code_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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code_editor->set_code_complete_func(_code_complete_scripts, this);
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code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
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@@ -34,7 +34,6 @@
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#include "editor/editor_node.h"
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#include "editor/settings/editor_settings.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/split_container.h"
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void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) {
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ERR_FAIL_COND(p_highlighter.is_null());
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@@ -606,7 +605,6 @@ void TextEditor::update_toggle_files_button() {
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TextEditor::TextEditor() {
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code_editor = memnew(CodeTextEditor);
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add_child(code_editor);
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code_editor->add_theme_constant_override("separation", 0);
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code_editor->connect("load_theme_settings", callable_mp(this, &TextEditor::_load_theme_settings));
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code_editor->connect("validate_script", callable_mp(this, &TextEditor::_validate_script));
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code_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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