You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Renamed plane's d to distance
This commit is contained in:
@@ -783,7 +783,7 @@ void NavMap::clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys
|
||||
if (cut_plane.normal == Vector3())
|
||||
return;
|
||||
cut_plane.normal.normalize();
|
||||
cut_plane.d = cut_plane.normal.dot(from);
|
||||
cut_plane.distance = cut_plane.normal.dot(from);
|
||||
|
||||
while (from_poly != p_to_poly) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user