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Fix building with Perfetto profiler

This commit is contained in:
David Snopek
2025-12-09 13:15:59 -06:00
parent bb92a4c8e2
commit ec21501861

View File

@@ -98,6 +98,8 @@ void godot_cleanup_profiler();
#include <perfetto.h>
#include "core/typedefs.h"
PERFETTO_DEFINE_CATEGORIES(
perfetto::Category("godot")
.SetDescription("All Godot Events"), );