You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Fix misspelled "overriden"
In recent GDVIRTUAL PR and SkeletonModification3DJiggle doc.
This commit is contained in:
@@ -2651,7 +2651,7 @@ TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const {
|
||||
void CodeEdit::_filter_code_completion_candidates_impl() {
|
||||
int line_height = get_line_height();
|
||||
|
||||
if (GDVIRTUAL_IS_OVERRIDEN(_filter_code_completion_candidates)) {
|
||||
if (GDVIRTUAL_IS_OVERRIDDEN(_filter_code_completion_candidates)) {
|
||||
code_completion_options.clear();
|
||||
code_completion_base = "";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user