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GDScript: Support % in shorthand for get_node
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name.
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@@ -387,9 +387,9 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
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in_member_variable = false;
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}
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if (!in_node_path && in_region == -1 && str[j] == '$') {
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if (!in_node_path && in_region == -1 && (str[j] == '$' || str[j] == '%')) {
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in_node_path = true;
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} else if (in_region != -1 || (is_a_symbol && str[j] != '/')) {
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} else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) {
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in_node_path = false;
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}
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