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Android: Fix parsing keep_screen_on setting
Boolean stringification changed in Godot 4.0. Fixes #67034. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@@ -299,7 +299,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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plugin.onRegisterPluginWithGodotNative();
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plugin.onRegisterPluginWithGodotNative();
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}
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}
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setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
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setKeepScreenOn("true".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
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});
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});
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// Include the returned non-null views in the Godot view hierarchy.
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// Include the returned non-null views in the Godot view hierarchy.
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