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Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -685,7 +685,7 @@ public:
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Vector3 axis = (p_point_B - p_point_A);
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real_t depth = axis.length();
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// Filter out bogus directions with a treshold and re-testing axis.
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// Filter out bogus directions with a threshold and re-testing axis.
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if (separator->best_depth - depth > 0.001) {
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separator->test_axis(axis / depth);
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}
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